This new release adds alot of depth into games and it will be great to see what players can do with it.
For scripters and builders alike, there are some new properties to experiment with. These are all located in Lighting:
FogStart – This is where, in your map, the fog begins to fade in. Anything that is inside this will not be affected by fog.
FogEnd – This is where, in your map, the fog completely engulfs your screen
People have been busily posting screenshots on the ironnoob forums. Heres a selection:
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